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Pyrosaurus | 1997 | Design and train your own team of dinosaurs and then fight over player's creations over the internet. |
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Space Dude | 1996 | Fight off King Dorf and his Hopper army while protecting Golden City with just your wits and your hover board. |
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Space Kids | 1994 | Help a brother and sister team rescue their grandfather who left their home on the moon to discover the brave new world on the planet Earth! |
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The Ancient Art of War in the Skies |
1992 | The third title in the historical strategy simulator, this Ancient Art of War title takes to the skies in World War I aircraft. |
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Manhunter: San Francisco |
1989 | The alien invasion continues in San Francisco where the Orbs have begun mutating the local population. |
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Manhunter: New York |
1988 | Work for the alien Orb Alliance while secretly plotting against them to free humanity in this groundbreaking adventure. |
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The Ancient Art of War at Sea |
1987 | Move from the land to the oceans as you choose your opponents from history's greatest naval commanders. |
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The Ancient Art of War |
1984 | Based upon the teachings of Sun Tzu, fight against history's greatest war masterminds in this real-time strategy game. |
| Sierra Championship Boxing | 1983 | Design your own boxer and have them fight in the ring versus your friends or the computer. | |
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CP/M Games | 1980-1982 | Several games designed for early CP/M and Heathkit computers. |
A. The team continued in their tradition of exploring new media and decided to take a break from games to explore the possibilities of the World Wide Web. Shortly after the release of Pyrosaurus, the team started a web design firm. Soon after that the team took on the recording industry by creating an independent record label which connects artists directly with their listeners.